![]() Like the previous one it contains patches and modified ebuilds for flightgear with working quad buffer support. At least I did not notice them anymore.įor gentoo users I have created an overlay. These problems seem to be gone with Flightgear-2.4.0. Some cockpit controls and other scene details contained yellow lines, like a wireframe, which were not there when starting FlightGear in “normal” display mode. ![]() With the previous version, when using the quad buffered stereo mode in flightgear, there occurred some graphics errors. However, the good news is, that the patch I proposed in the mentioned post, still works with FlightGear-2.4.0. The details are described here: Flightgear with quad buffered stereo. The reason for the above error message and the resulting broken stereo mode is, that the stereo context does not get initialized properly. The problem with quad buffered stereo still persists with FlightGear-2.4.0. Recently FlightGear-2.4.0 has been released. In the post Flightgear with quad buffered stereo I have written about how to get quad buffered stereo to work with the famous flight simulator FlightGear. Then emerge flightgear and enjoy it in three dimensions. Be sure to include the following line in your /etc/nf: You may get the overlay from here:ĭownload the overlay and extract it in /usr/local/portage. Afterwards you probably have to enable quad buffered stereo mode by selecting the Stereoscopic View Options Item in the the View menu.įor gentoo users I have created an overlay. To use the quad buffered stereo mode start flightgear with the environment variables mentioned above. Hopefully the patch finds its way into the next flightgear release.Īs usual for quad buffered stereo, you have to use a professional graphics board that supports quad buffered stereo, like a NVIDIA Quadro FX or a Ati FireGL and proper display hardware, like shutter glasses, a HMD or a stereoscopic projection system, to benefit from it. You can download the new patch from here:įlightgear-2.8.0-stereoscopic.patch (0 downloads) However, the good news is, it only required a slight modification, the WindowBuilder.cxx file no longer is in src/Main, but in the src/Viewer directory. Unfortunately the patch I proposed in the mentioned post does not work for flightgear-2.8.0. Getting FlightGear to work with quad-buffered stereo Warning: detected OpenGL error ‘invalid operation’ after RenderBin::draw(,) When starting flightgear this way, one gets the following console output and no stereoscopic view: One expects to enable stereoscopic mode in FlightGear starting it with the following line:Įxport OSG_STEREO_MODE=QUAD_BUFFER export OSG_STEREO=ON fgfs The problem with quad buffered stereo still persists with FlightGear-2.8.0. Recently FlightGear-2.8.0 has been released. In the article Flightgear with quad buffered stereo I have written about how to get quad buffered stereo to work with the famous flight simulator FlightGear.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |